‘The gold rush is over:’ Slay the Spire and Darkest Dungeon devs say that big Game Pass and Epic exclusive deals have dried up for indie devs

In an interview at last week’s Game Developers Conference in San Francisco, the developers behind indie sensations Slay the Spire and Darkest Dungeon said that the deal some small developers have come to rely on for funding in recent years—like Epic Game Store exclusives and Xbox Game Pass—are no longer what they once were.

“I talked to at least five small teams, like 35 [members] and under, during GDC, and they’re like: Cuts, cuts, cuts, funding canceled, talks that were going on for a year, canceled,” said Casey Yano, the co-founder of Slay the Spire studio Mega Crit. “It sounds like it’s shit. We’re definitely very privileged to be able to self-fund. [Otherwise] I’d be very, very, very scared right now.”

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