![](http://oscalenews.com/wp-content/uploads/2023/04/re2-remake-re3-remake-re7-ray-tracing-removed.png)
the Steam versions of Resident Evil 2 Remake and Resident Evil 3 Remake received new updates overnight, but from the looks of it, these updates have removed ray tracing support.
These Resident Evil games received their “next-gen” updates (alongside Resident Evil 7) last year, offering ray tracing, and boosted framerates en resolutions. These updates were made available for PC as well as the PS5 and Xbox Series versions of said games. As now being reported on Reddit by various users, however, yesterday’s updates have removed the option to enable ray tracing. We’ve included a screenshot of the graphics options screen from Resident Evil 2 Remake (as posted by Reddit user “Kaoral”) showing the lack of a ray tracing option following yesterday’s patch.
Interestingly, there’s been no mention of new patches for these titles, but SteamDB does list a new unnamed patch that was rolled out yesterday. This is also the case with Resident Evil 3 Remake, although there’s no listing for a Resident Evil 7 patch. On Reddit, users are also reporting that ray tracing has been removed from Resident Evil 7, but we haven’t seen evidence of that just yet.
Some days ago, Capcom announced that it would end support for the DX11 non-ray tracing versions of Resident Evil 2, Resident Evil 3, and Resident Evil 7 as of July. “On 7/12/2023, support will end for the DirectX 11 non-ray tracing versions (dx11_non-rt) of Resident Evil 7, Resident Evil 2, and Resident Evil 3”, Capcom wrote. “After technical support has ended, we cannot guarantee compatiblity or operation when using these versions of the games.”
Of course, it’s not July just yet, and the removal of Ray tracing appears to be a mistake on behalf of Capcom. As such, it’s likely that we’ll see a new minor patch re-enabling ray tracing support on PC shortly. As always, we’ll update you as soon as more information about this matter comes in.